Dates
Hack Atlantic runs for 24 hours on September 26–27, 2026 at UNB Fredericton.
- Check-in and opening ceremony: Saturday, September 26, [time] AT
- Hacking begins: Saturday, September 26, [time] AT
- Submission deadline: Sunday, September 27, [time] AT
- Judging: Sunday, September 27, [time]–[time] AT
- Closing ceremony and winners announced: Sunday, September 27, [time] AT
All times are Atlantic Time. Late submissions won't be accepted.
Eligibility
- Open to high school and university students.
- Participants must be registered for Hack Atlantic and checked in on site at UNB Fredericton.
- Teams can have 1–4 people. You can work solo, bring a team, or find one at the event.
- Each person can be on only one team and submit only one project.
- All participants must follow the MLH Code of Conduct.
- Participation is free.
Project and Submission Requirements
- Build it here. Projects must be started from scratch during the hackathon. You can use open-source libraries, frameworks, APIs and starter templates, but the core work has to happen during the event.
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Submit before the deadline through the submission page. Include:
- A project name and a short description of what it does
- The problem it solves and how you built it
- The names of all team members
- A link to your code repository (GitHub or similar)
- Screenshots, a demo video or a live link, if you have them
- The prize categories you're entering
- Hardware projects should include photos or a short video of the build working.
- Unfinished is fine. Submit whatever you have. Every submitted project gets seen by the judges.
- Demo it. At least one team member must be present for judging to demo the project.
- Projects must be original work by your team. Plagiarised, pre-built or harmful projects will be disqualified.
Prizes
Specific prizes are coming soon.
- Best Hardware Hack: for the best project you can hold, such as sensors, boards, robots or wearables. [Prize TBA]
- Best Software Hack: for the best web, mobile, AI, game or tool project. [Prize TBA]
- Best Use of Snowflake (MLH): for the best project using a free dataset, Cortex Code CLI or any Snowflake feature. [Prize TBA]
- Side prizes: sponsor challenges and fun awards, announced at the opening ceremony. [Prize TBA]
A team can enter as many categories as it's eligible for. [Add or remove this depending on whether a team can win more than one prize.]
Judging Criteria and Winner Selection
Each project is scored equally on four criteria:
- Technical difficulty: how challenging the build was and how well it was executed.
- Creativity: how original the idea is and how it approaches the problem.
- Usefulness and impact: whether it solves a real problem and who it helps.
- Presentation: how clearly the team explains and demos the project.
How winners are chosen
- A panel of judges from industry, sponsors and the UNB community reviews every submitted project during the judging period.
- Teams demo to judges at their table or in an assigned slot. Plan on about [3–5] minutes, including questions.
- Sponsor prizes are judged by that sponsor using its own challenge criteria.
- Judges' decisions are final. Ties are broken by the judges' deliberation.
- Winners are announced at the closing ceremony. Prizes are handed out on site or arranged afterwards by email to [email protected] contacts.
